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Gaming Can Make a Better World – Believe!

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In gathering my resources for my presentation at NJLA Conference this year, I came across this awesome TED talk given by Jane McGonical, Director of Game Research and Developement at the Institute for the Future. She was one of the designers who worked on “I Love Bees“, the alternate reality game (ARG) to promote Halo 2, as well working on an independent basis to create ARGs designed to use game play “for good”.

BTW, she is also like my new gaming idol! (Don’t worry JP, you still definitely in the top ten!)

Anyway, she discussed the concept of connecting gaming and gameplay to real world problem solving. You can watch for yourself below, but she draws some very insightful and meanigful connections between the values, emotions, and experiences of the gamer and how those assets can be bridged to the real world in truly revolutionary ways. Put it this way, when she argues that if we want to solve the worlds problems we HAVE to spend more time gaming… she got my attention. That is a huge statement.

Hope you all find it as inspiring as I did and continue to remember that gaming has been, and continues to be, a much more rich, complex, and meaningful experience than stereotype and popular culture convey.


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